Gecko Still Test inworld.png

REAL TIME GECKO

  • prototyping

    An always-on, real-time Gecko for GEICO's creative teams

    GEICO's in-house creative team and agency partners needed faster, more flexible access to their most famous brand character, so Framestore built a cloud-hosted Unreal Engine platform that lets non-animators pose, animate and render the Gecko on demand from a browser

    Non-animators can now pose, animate and render the Gecko from a browser, cutting production time 10–100x compared with traditional VFX.

    The model for ND's Build offer: a real-time platform designed to outlive the campaign it was made for.

  • installation

    Role:

    Immersive Production for Framestore

    Key Scope Elements:

    -Pixel-Streamed Unreal Engine application accessed via web

    -Self-serve posing, animation and render queue for on-demand brand content

    -Live performance capture pipeline, deployed at the "Gecko Compliments" Black Friday activation in Miami

    -Platform roadmap for AI voice synthesis and live, recorded and library content tiers

  • launch

    Stakeholders:

    Immersive Content Studio- Framestore

    Agency of Record- The Martin Agency

    End Client- GEICO


    REAL-TIME CONTENT PLATFORM, CLOUD-HOSTED; 2024–2026